A Little About Me…
Hi! First of all, thank you for taking the time to visit my portfolio. My name is Stephen, and I’ve spent my entire life in dreaming of the day when I see my name on a project that I poured my heart and soul into. As a creative person that’s all I’ve ever wanted to achieve, and from an early age I knew I loved games, but it wasn’t until 2014 that I realized I had a pathway to the industry. I formed an early attachment to creating art, whether drawing or painting, and when time came for me to choose a degree plan, I found my way to the University of Texas at Dallas’ ATEC program.
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In my semesters at UTD, I took a number of classes that taught me the principles of game design. I spent my days listening to lectures on narrative design, designed beta stage card and board games with classmates, programmed levels in Unity and Unreal, rigged and animated models in Blender, as well as captured and implemented SFX into Unity projects.
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Wherever I go in life, art will always be a part of it. Around 2018, I made the transition to digital art as my primary platform for creating works. Before then, I’d had lots of time working physical media from charcoal and pencil, to gouache and oil paints. I’ve explored black and white film photography, and I’ve delved into photo manipulation. My life as an artist is still only beginning but I know the hunger for more will take me far.
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Like I mentioned, my hobbies are intersectional to my life goals. Where I find fun is often where I find a new skill I want to learn about. I spent a lot of time during the first year of the Pandemic playing Fallout 4 in my home, downloading and exploring what mods the community had to offer. After exploring some of the quality-of-life modding options out there, I saw the opportunity to create some of my own. I spent a couple weeks making a series of settlement mods that gained attention to a degree I did not expect, having around 200K views and 20K downloads each.
“Video games are bad for you? That’s what they said about Rock-N-Roll.”
— Shigeru Miyamoto